arcade mode released!
https://eyes8.itch.io/moonworld-arcade-mode
https://eyes8.itch.io/moonworld-arcade-mode
https://eyes8.itch.io/moonworld-arcade-mode
i made an alternate version to moonworld, cutting out the intro so you can jump right in. you can also sprint, run faster, & jump higher!
i also want to stress the secret 'hidden' goal of the game, which is to meet and talk to the stars at the top of the map.
i wanted to do this because i really loved this grapple-hook, exploration puzzle platformer style of gameplay i was tapping into. while i am working on a (currently unpublished) game i wanted to reflect on this previous method. i didnt want to do an overhaul, but i wanted to set things up a little differently to suggest more of a speedrun playstyle.
i made moonworld in 3 weeks using a custom player controller that switches between rigidbody & charactercontroller, a modified grapple hook asset, 'dreamtek splines' & 'fluid portals' assets, procedural platforming pathways using geometry nodes, a handful of shapes, and a colour palette from an old blockland modder called truenos. part of me wants to rewrite all the systems and mechanics, but part of me kind of likes its little quirks.
i worked on a few more features- double jump, dash, teleporting, anti-grav stuff. having a grapple hook that put you in anti-gravity mode for a few seconds after firing was pretty interesting. ive got a bunch of ideas and id love to make another very soon. not sure which way it will go but i see the world forming through a little window in my brain.
hope you have fun
Get MOONWORLD
MOONWORLD
Grapple Hook Platformer~ Tour De Moon for Unboxed Festival
Status | Released |
Author | Eyes8atelier |
Genre | Platformer |
Tags | 3D, Casual, Cute, First-Person, jumping, Low-poly, Puzzle-Platformer, Singleplayer, Space, Walking simulator |
Leave a comment
Log in with itch.io to leave a comment.